NetSuite SuiteProjects · project accounting

Run game development as a project — and a P&L.

Building a game is a project: people, time, milestones, cost. SuiteProjects tracks that effort and cost so you know what a title actually costs to build — the number that then gets capitalised as an asset and measured against the revenue it earns. It is also the PSA tool for any services arm that delivers client projects.

What it does

Plan, staff, cost and bill a project.

SuiteProjects (PSA) brings the project lifecycle into NetSuite — planning, resourcing, time and expense, project accounting and billing — so a project has a P&L, not just a deadline.

Plan

Project planning

Break a build into phases, tasks and milestones with dependencies and a schedule — visibility into where a game is in development.

Staff

Resource management

Match the right people to the work, track utilisation and see who is on what across concurrent builds — capacity before it becomes a bottleneck.

Track

Time & expense

Capture time and expense against each project, so effort and cost land where they belong rather than disappearing into overhead.

Cost

Project accounting

Roll labour, expense and external cost into a true project cost — the capitalisable build cost of a game, captured as it accrues.

Bill

Billing & rev rec

For services work, drive milestone, T&M or fixed-fee billing and the revenue recognition that goes with it — quote to cash on the project.

Measure

Project profitability

See planned vs actual cost and margin per project in real time — catch an over-running build before it quietly destroys the title’s ROI.

A game is a project before it is an asset

Game development is months of structured effort, and capturing its true cost is a project-accounting problem. SuiteProjects tracks the labour, time and spend that go into a build, so the capitalised cost is not a guess at year-end — it is the running total of the project. That number is exactly what Fixed Assets then amortises by game.

From project cost to ROI per game

Join it up and the loop closes: SuiteProjects captures what a title cost to build, Fixed Assets capitalises and amortises it, and the engine reports the revenue it earns — so profitability by game includes the build cost, not just operating margin. That is real ROI per title, from first commit to recouped.

And the services side, if you have one

Many gaming groups also run services — integration, managed operations, B2B delivery. SuiteProjects is the PSA backbone for that: resourcing, utilisation, project margin and billing, on the same ledger as everything else.

The datasheet
NetSuite publishes a SuiteProjects datasheet — co-branded version on request. Ask us for it →
Official source & related
Oracle's overview: netsuite.com. On this site: fixed assets, profitability, financial management.
Talk to us

Know what a game costs to build.

A short call on how you track game development cost today and whether it ties to revenue per title. We'll show project accounting on NetSuite, wired to fixed assets and the engine.

Book a call.

Independent, objective advice. We reply within one business day.

Thanks — we'll be in touch within one business day. For anything urgent, email [email protected].